Hey all,
So I'm trying to do something basic with BP and HDAs. With my BP, I want to instance an HDA and add and actor with spline component into the world outliner so I can than do a modelling process with the HDA.
I can get the HDA to instance with the correct input type, however it doesn't seem to set the objects into the world outliner. Anyone have any experience on this?
Instancing HDAs with BP
403 1 0- PolyRiot
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保利暴动
Hey all,
So I'm trying to do something basic with BP and HDAs. With my BP, I want to instance an HDA and add and actor with spline component into the world outliner so I can than do a modelling process with the HDA.
I can get the HDA to instance with the correct input type, however it doesn't seem to set the objects into the world outliner. Anyone have any experience on this?
I think it can be done.Please refer to the official tutorial Titan (Labs tutorial)
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