Instancing HDAs with BP

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Hey all,

So I'm trying to do something basic with BP and HDAs. With my BP, I want to instance an HDA and add and actor with spline component into the world outliner so I can than do a modelling process with the HDA.

I can get the HDA to instance with the correct input type, however it doesn't seem to set the objects into the world outliner. Anyone have any experience on this?

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保利暴动
Hey all,

So I'm trying to do something basic with BP and HDAs. With my BP, I want to instance an HDA and add and actor with spline component into the world outliner so I can than do a modelling process with the HDA.

I can get the HDA to instance with the correct input type, however it doesn't seem to set the objects into the world outliner. Anyone have any experience on this?


I think it can be done.Please refer to the official tutorial Titan (Labs tutorial)
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