I've got animated textures in mtlx / karma working fine, but i have one where i want to hold its start frame.
For instance:
My timeline is 1000 frames long.
My animated sequence is 750 frames long
I want the animated sequence to start at frame 250 / or backtime it from the last frame.
Would the frame offset parameter on the mtlx image node do this with a negative number?
Is there another way?
Karma / Mtlx animated texture - start frame?
465 2 1- evanmathis
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- evanmathis
- Member
- 23 posts
- Joined: 10月 2018
- Offline
- evanmathis
- Member
- 23 posts
- Joined: 10月 2018
- Offline
for those following along, this is the wrong way to do it, but it works:
My frame offset is 509 (I don't want to see this texture animate until frame 509 of 1440)
I used an edit material properties lop, and in the file name I added `$F-509`.png
So it throws a missing texture error in the log until frame 509, but renders fine and doesn't crash.
I'll eventually figure out the right way, but for now this works.
My frame offset is 509 (I don't want to see this texture animate until frame 509 of 1440)
I used an edit material properties lop, and in the file name I added `$F-509`.png
So it throws a missing texture error in the log until frame 509, but renders fine and doesn't crash.
I'll eventually figure out the right way, but for now this works.
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