Dissolve Messing up UVs
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- tinyT
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- eikonoklastes
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- tamte
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Dissolve seems to preserve UV's pretty well
except for when you are dissolving edges on UV seams, which logically creates an impossible situation where the resulting polygon that used to be 2 polygons, separated by seam edge, living in 2 different UV locations, would now have to receive the texture from 2 different discontinuous UV areas, so you will see it stretch across instead
except for when you are dissolving edges on UV seams, which logically creates an impossible situation where the resulting polygon that used to be 2 polygons, separated by seam edge, living in 2 different UV locations, would now have to receive the texture from 2 different discontinuous UV areas, so you will see it stretch across instead
Tomas Slancik
CG Supervisor
Framestore, NY
CG Supervisor
Framestore, NY
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