Not sure if this is 100# Solaris issue but I've just got this weird thing.
Have an carpet model, generated guides and deformation guided by vellum sim.
All looks fine in /obj but as soon as I pull those into /stage groom have a bit of an offset.
Any ideas what is going on? Weird is it was working fine up until one point.. no idea what really changed and there are no transformations on anything 100%
Any ideas what is going on?
generated hair offset when imported into stage
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- Mirko Jankovic
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- 266 posts
- Joined: 8月 2015
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- Mirko Jankovic
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- 266 posts
- Joined: 8月 2015
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- robp_sidefx
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