User interface of Houdini is laggy.
Moving windows is not as efficient as blender. It's not drag and drop but I specifically have to customize window by scrolling and closing tabs.
Please make it just like blender.
I'm not asking redesign. Houdini has perfect design but not efficiency when it comes to UI.
It's laggy and inefficient.
I want to drag and drop windows. It should take less then 10ms time and one drag and drop operation.
I really appreciate the awesome jobs you devs are doing. I switched from blender to Houdini because of its pure superiority when it comes to control, non destructive workflow, easy to learn, and efficient workflow.
I just miss 1 thing from blender it's drag and drop window operation. And smoothness of front end.
I have noticed one thing. The front end is dependent on backend when it comes to response. Or maybe it's just me.
I want the window customization happening while operation still happens.
Navigation and UI customize should still be accessible with 100% smoothness while memory and CPU is taken by operations I'm performing such as rendering.
User interface and Viewport3D navigation system should have its own reserve memory separated aside. So software is still smooth.
To solve multiple command issue. You just show a pop up down in the right corner of the software. Operations cannot be added while Its performing previous ones. Something like it.
But I'm still navigating the viewport in 3D space and UI is 100% responsive.
Can you imagine how cool that will be.
I'm not a dev but you guys developing the software, are magician. And there is no doubt about that.
This is a sincere request from a fan to sidefx devs.
Thank you.
Make Houdini front end as smooth as blender.
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