Guided Ocean Layer having issues with particle scale

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Joined: 11月 2016
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Hi everyone,

I am using the guided ocean layer shelf tool trying to get a boat to go through some waves. If i have the particle separation above 0.2 everything looks good, except low res. When i lower to the particle separation it looks like the simulation is being swallowed by the guiding ocean and i lose all wake from the boat in the trough of the wave.

i've tried following 3 different tutorials at this point. none of them mention anything about issues upresing.

the high in this is 0.08 and the low 0.2 in the example mp4's

any help with this would be appreciated.
thanks!

houdini 20.5.550
AMP Threadripper 7960x
RTX 4090 x2
256 gb ram

Attachments:
TestSim.7z (11.0 MB)
Particles_High.mp4 (3.7 MB)
Particles_Low.mp4 (4.6 MB)

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