H21 Metahuman for Houdini workflow Documentation

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Joined: 10月 2023
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Hi Mirko,
The tags for the metahuman has been updated on Epics side and we are checking on the Autorig Builder
if you are using the metahuman skeleton and setting the tags for you automatically. It looks like our tags our now out of date.

To fix this add
* - #mh_driver_jnts 
to the FK Exclude parm.

Edited by william_harley - 2026年2月5日 12:00:32

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Screenshot 2026-02-05 185706.jpg (271.9 KB)

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RudiNieuwenhuis
Now this works:
Image Not Found


The only thing left to figure out is how to get the face-rig to drive all these parms.

We did it with primvars.
Also since we do lot of metahuman animations in Maya, we have these parameters written on geo of characater, and it is passed in animation export. Works perfectly.
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