Rigging A discussion forum for rigging
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Read this first
By chrism, Last post by chrism - 0 Replies
- 3705 Views
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chrism
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Read this first
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Is this rig logic possible?
By coccarolla, Last post by Umang_Raj - 1 Replies
- 144 Views
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Umang_Raj
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Is this rig logic possible?
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H21 Metahuman for Houdini workflow Documentation
By ojzone2, Last post by Pieterclear - 26 Replies
- 9933 Views
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Pieterclear
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H21 Metahuman for Houdini workflow Documentation
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Building a Procedural Curve-Driven Lip Rig with Dynamic Weld
By Beleckiy Andrey, Last post by Beleckiy Andrey - 5 Replies
- 841 Views
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Beleckiy Andrey
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Building a Procedural Curve-Driven Lip Rig with Dynamic Weld
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Is it possible to drive an animation with a control?
By LenarAK, Last post by william_harley - 7 Replies
- 1557 Views
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william_harley
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Is it possible to drive an animation with a control?
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Configure Joints and Rig Pose Limits
By coccarolla, Last post by coccarolla - 0 Replies
- 138 Views
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coccarolla
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Configure Joints and Rig Pose Limits
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Exporting Maya SkinCluster weights and importing in Houdini
By carthick, Last post by edward - 1 Replies
- 258 Views
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edward
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Exporting Maya SkinCluster weights and importing in Houdini
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Simple Rig Question (from someone who does not rig)
By coccarolla, Last post by coccarolla - 2 Replies
- 375 Views
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coccarolla
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Simple Rig Question (from someone who does not rig)
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Subject: Joint Rotation Limits in KineFX (Houdini 21) – Rig
By lyapis.trubetskoy.l, Last post by AntonMoss - 3 Replies
- 557 Views
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AntonMoss
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Subject: Joint Rotation Limits in KineFX (Houdini 21) – Rig
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metahuman plugin on Linux
By Mirko Jankovic, Last post by edward - 6 Replies
- 1355 Views
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edward
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metahuman plugin on Linux
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APEX rigging insight
By Mirko Jankovic, Last post by psychoboy852 - 21 Replies
- 12059 Views
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psychoboy852
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APEX rigging insight
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Donate a skinned rigged character with a idle animation
By TwinSnakes007, Last post by TwinSnakes007 - 3 Replies
- 433 Views
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TwinSnakes007
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Donate a skinned rigged character with a idle animation
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Driving transferred bone geo with rig from muscle transfer
By casensitive, Last post by Liesbeth_Levick - 1 Replies
- 437 Views
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Liesbeth_Levick
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Driving transferred bone geo with rig from muscle transfer
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APEX animate state keeps hiding the geo
By Mark Wallman, Last post by Mark Wallman - 2 Replies
- 354 Views
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Mark Wallman
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APEX animate state keeps hiding the geo
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Extract controls skeleton from animated character.
By Debrumaire, Last post by dandeentremont - 5 Replies
- 2846 Views
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dandeentremont
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Extract controls skeleton from animated character.
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Is APEX animate state extensible?
By raincole, Last post by raincole - 4 Replies
- 711 Views
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raincole
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Is APEX animate state extensible?
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How to rig tentacles
By RudiNieuwenhuis, Last post by RudiNieuwenhuis - 2 Replies
- 641 Views
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RudiNieuwenhuis
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How to rig tentacles
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Blender's ACTION CONSTRAINT with 'Skeleton Blend' in APEX |
By playboy241994, Last post by playboy241994 - 4 Replies
- 775 Views
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playboy241994
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Blender's ACTION CONSTRAINT with 'Skeleton Blend' in APEX |
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kinefx's Sequence Blend in Apex
By playboy241994, Last post by playboy241994 - 0 Replies
- 418 Views
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playboy241994
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kinefx's Sequence Blend in Apex
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Hidden python-callback-functions on the autorig-builder
By Fraenk, Last post by Fraenk - 4 Replies
- 1433 Views
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Fraenk
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Hidden python-callback-functions on the autorig-builder
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