Hi! I'm trying to do random emission start time(look attachment). I try to randomize start time at popnet sop or at source pop. But nothing happens. The result is the same. Emission is begin at the same moment.
Thanks
Random start
6896 8 1- Wish
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- old_school
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POPs can't be stamped like that. It won't create parallel POPs simulations.
You can move the pop network below the copy and do away with the stamping then control the emission in the POP network. You could use varying per sphere attributes to modify the behavior in the POP network.
You can move the pop network below the copy and do away with the stamping then control the emission in the POP network. You could use varying per sphere attributes to modify the behavior in the POP network.
There's at least one school like the old school!
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- hoknamahn
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Your next step is pretty simple. You could pipe geometry to Point POP or which is much more efficient to custom VEX SOP. Point SOP or VEX SOP will assign v or N attribute which will be used by Source POP with Initial Velocity set to “Use inherited velocity” or “Add to inherited velocity”. Or for some reasons you can set Initial Velocity to “Set Initial Velocity” and then apply Velocity POP with some expression which will pick up v, N or any other attribute.
f = conserve . diffuse . advect . add
fx td @ the mill
fx td @ the mill
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- MiguelPerez
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