Jeff Wagner

old_school

About Me

専門知識
VFX Artist
Location
Canada
ウェブサイト

Senior Technology Consultant at SideFX since 1994.

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My Talks

obj-image ILLUME Webinar
FLIP Fluids | Part 1
obj-image ILLUME Webinar
FLIP Fluids | Part 2
obj-image ILLUME Webinar
Pyro FX | Tips and Tricks
obj-image ILLUME Webinar
Houdini VOPs
obj-image ILLUME Webinar
Geometry Workflows in H16
obj-image ILLUME Webinar
Learning Houdini

チュートリアル

obj-image Beginner
RenderMan ShipShape Art Challenge in Solaris
obj-image Node Reference
Transform SOP
obj-image Node Reference
Attribute Create SOP

Recent Forum Posts

Importing DWG CAD files into Houdini? 2022年11月8日21:58

The File SOP supports dxf files directly.
Remember in Houdini, the File SOP can load in all kinds of geometry formats by extension and magic data.

e.g.: In the File SOP's path parm, use the file browser and find your .dxf file

To quickly see what extensions are supported, in the lower right of the File Browser is a very long string of supported extensions.

Pyro / Billowy Smoke Resolution 2022年3月1日14:52

Yes very low resolution volumes.
After vdbcombine1, insert a VDB Resample SOP
Define Transform: Using Voxel Scale Only
Voxel Scale: 0.5
That will double the voxel resolution.

Then append a VDB Smooth SOP
Operation: Median Value (seemed to look the best here)
Iterations: 1

That gives you a smoother result for sure.

render pyro problem 2022年3月1日13:42

Tanto is right.
In the Pyro material, density volume renders into color and alpha.
Pyro contribution is emitting and it does not generate an alpha by design.

Yes to comp to convert pyro color to alpha and use that.