BPR + light dispersion

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Hi, SESI

Does mantra PBR support light dispersion?
Not that I need it much, just curious

Thanks
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Is there a simple way to add dispersion to a shader?
https://vimeo.com/obreadytom [vimeo.com]
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You can hack that with 3 trace or gather vops and a slightly different ior for each rgb channel.
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Seems complicated ! Thanks Alejandro, I'll study it.
https://vimeo.com/obreadytom [vimeo.com]
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I didn't see this thread :
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=16567 [sidefx.com]
https://vimeo.com/obreadytom [vimeo.com]
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