hello.
i imported a fbx (from maya_2009 to houdini_10.0.374) to test some stuff. the file contains 275 objects and i wanted to check if the UVs are properly transfered first. so i double-clicked a geometry container which i randomly selected out of the 275 available to dive into. after that i selected the file_sop and changed to the uv_viewport. what i saw there were all uvs from all 275 objects layered on top of each other (screenshot [i29.tinypic.com]). after selecting the complete uv_domain for this file_sop the appropriate uvs were selected (screenshot [i27.tinypic.com]).
ok, all uvs are properly transferred .. which is good.
but is there anything i can do to see the uvs from the selected file_sop only?
thanks in advance. =]
UV viewport
4203 2 0- dpz
- Member
- 11 posts
- Joined: 5月 2009
- Offline
- brianBurke
- Member
- 192 posts
- Joined: 11月 2008
- Offline
- dpz
- Member
- 11 posts
- Joined: 5月 2009
- Offline
-
- Quick Links