Surf's up
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- roughsporty
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- itriix
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- eriktier
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There's some detail on the water shader in this post: http://dvfx.dutcheffectsfactory.com/?p=51 [dvfx.dutcheffectsfactory.com]
Cheers,
Erik
Cheers,
Erik
roughsporty
A very cool project. Would be great to have more insight about your water shader
Cheers,
Erik
Erik
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- Ender47
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- eriktier
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Hi,
I've posted two updates on my blog: http://blog.dutcheffectsfactory.com. [blog.dutcheffectsfactory.com.] One is a quick update on the progress of the project and the other is about beta testing the tool
.
Cheers,
Erik
I've posted two updates on my blog: http://blog.dutcheffectsfactory.com. [blog.dutcheffectsfactory.com.] One is a quick update on the progress of the project and the other is about beta testing the tool

Cheers,
Erik
Cheers,
Erik
Erik
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- eriktier
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Hi,
Just posted a new update on my blog: http://blog.dutcheffectsfactory.com. [blog.dutcheffectsfactory.com.] I'm starting to get quite far along on making the wave system a full fledged tool. This post is a first in a series on what the tool looks like and how its used to generate breaking waves.
Cheers,
Erik
Just posted a new update on my blog: http://blog.dutcheffectsfactory.com. [blog.dutcheffectsfactory.com.] I'm starting to get quite far along on making the wave system a full fledged tool. This post is a first in a series on what the tool looks like and how its used to generate breaking waves.
Cheers,
Erik
Cheers,
Erik
Erik
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- ragupasta
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- eriktier
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Thanks!
If you need to quickly generate a decent surf for some shots I surely would I think/hope
The tool is coming along nicely. Will have a big blog update in some days.
Cheers,
Erik
If you need to quickly generate a decent surf for some shots I surely would I think/hope

The tool is coming along nicely. Will have a big blog update in some days.
Cheers,
Erik
ragupasta
Ive been quietly following your progress. Really is good stuff. As a fully fledged tool, this will be very handy I would imagine.
Cheers,
Erik
Erik
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- Ender47
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- eriktier
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That ship looks great! If you want to discuss just pm me.
In the mean time I've finally gotten around to doing some more work on the wave system and posted an update: http://blog.dutcheffectsfactory.com [blog.dutcheffectsfactory.com]
Cheers,
Erik
In the mean time I've finally gotten around to doing some more work on the wave system and posted an update: http://blog.dutcheffectsfactory.com [blog.dutcheffectsfactory.com]
Cheers,
Erik
Cheers,
Erik
Erik
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- eriktier
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- eriktier
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Hi,
In preparation for getting into discussing the displacement part of my wave tool, I first wanted to create a better solution for the basic wave displacements on top of the ocean surface and wave surface. So I turned to Gerstner…
http://blog.dutcheffectsfactory.com/?p=253 [blog.dutcheffectsfactory.com]
Cheers,
Erik
In preparation for getting into discussing the displacement part of my wave tool, I first wanted to create a better solution for the basic wave displacements on top of the ocean surface and wave surface. So I turned to Gerstner…
http://blog.dutcheffectsfactory.com/?p=253 [blog.dutcheffectsfactory.com]
Cheers,
Erik
Cheers,
Erik
Erik
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- eriktier
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Here's my last update for this year. I got some nice results from a test render of my Gerstner based displacement shader.
http://blog.dutcheffectsfactory.com/?p=262 [blog.dutcheffectsfactory.com]
Happy New Year!
Cheers,
Erik
http://blog.dutcheffectsfactory.com/?p=262 [blog.dutcheffectsfactory.com]
Happy New Year!
Cheers,
Erik
Cheers,
Erik
Erik
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- eriktier
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After a way too long time, I've finally been able to update my blog on the wave system
. Gerstner based displacements and ‘lip curl’ are the subject.
http://blog.dutcheffectsfactory.com/?p=290 [blog.dutcheffectsfactory.com]

http://blog.dutcheffectsfactory.com/?p=290 [blog.dutcheffectsfactory.com]
Cheers,
Erik
Erik
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