Pyro on viewport better than the render
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- mzigaib
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- tamte
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- claude
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- mzigaib
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If I increase the density it gets whitter not shapper, the step size also it's not making any difference.
This is a great problem, I can never show the result in the Viewport to the client because I can't get the same result, in this case the the viewport visualization gives me the sense that I have more sharpness and detail than the final result.
What would be the right way to deal with that?
This is a great problem, I can never show the result in the Viewport to the client because I can't get the same result, in this case the the viewport visualization gives me the sense that I have more sharpness and detail than the final result.
What would be the right way to deal with that?
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- claude
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- mzigaib
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- mzigaib
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- 1037 posts
- Joined: 4月 2008
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