Found 10 posts.
Search results Show results as topic list.
Technical Discussion » Retime camera with retime sop
- 444366454
- 10 posts
- Offline
Houdini Engine for Unreal » Different component tags on different primitives
- 444366454
- 10 posts
- Offline
Houdini Engine for Unreal » UE5 pack game. But include Houdini niagara Js point cache.
- 444366454
- 10 posts
- Offline
It's really amazing!
I successfully packaged the Niagara particles extracted by Houdini onto an Android phone!
I moved UE/FX/Houdini niagara to /Plugins in the project directory. Successful~
cheer
I successfully packaged the Niagara particles extracted by Houdini onto an Android phone!
I moved UE/FX/Houdini niagara to /Plugins in the project directory. Successful~
cheer
Houdini Engine for Unreal » Instancing HDAs with BP
- 444366454
- 10 posts
- Offline
保利暴动
Hey all,
So I'm trying to do something basic with BP and HDAs. With my BP, I want to instance an HDA and add and actor with spline component into the world outliner so I can than do a modelling process with the HDA.
I can get the HDA to instance with the correct input type, however it doesn't seem to set the objects into the world outliner. Anyone have any experience on this?
I think it can be done.Please refer to the official tutorial Titan (Labs tutorial)
Houdini Engine for Unreal » Houdini to Unreal Import issue: "No smoothing goup found"
- 444366454
- 10 posts
- Offline
rajatg@sidefx.comThank you very much rajatg
Providing an update to this. As of Houdini 19.5/20, the ROP FBX node now features a "Compute Smoothing Groups" toggle parameter. Ensuring your geometry has vertex normals present (e.g. using the Normal SOP node), enabling this toggle parameter will save smoothing group data to your FBX. Importing the same FBX to UE5 should no longer cause the "No smoothing group information was found in this FBX scene!" warning.
This toggle can also be found in the FBX Character Output and FBX Animation Output nodes.
Houdini Engine for Unreal » houdini vat unreal 5.2 released????
- 444366454
- 10 posts
- Offline
In UE 5.3 Version . Im test VAT is work very vell. No problem. Maybe you download is bad version. The RAR size is 60MB for windows
https://github.com/sideeffects/HoudiniNiagara/releases/tag/v2.6.0 [github.com]
https://github.com/sideeffects/HoudiniNiagara/releases/tag/v2.6.0 [github.com]
Houdini Engine for Unreal » UE5 pack game. But include Houdini niagara Js point cache.
Houdini Lounge » Just curious,is Sparse GPU technically hard?
- 444366454
- 10 posts
- Offline
Sidefx put his energy into developing the Karma,And Houdini is a massive system that improves in one piece, not one
Houdini Lounge » Just curious,is Sparse GPU technically hard?
- 444366454
- 10 posts
- Offline
Houdini for Realtime » Houdini Niagara Updates
- 444366454
- 10 posts
- Offline
Hei,mikelyndon-sesi. im is your fans. You look like you haven't spoken on the forum in a long time. In 19.Houdini The tools turorial is old , I think you should append a new turorial ,Thanks mike~
-
- Quick Links