This workflow is awesome and very important if you want to have a good muscle template already setup and use it for several creatures.
Thanks John for pointing us in the right direction.
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Technical Discussion » Musculoskeleton and character mesh are different
- homeless3d
- 22 posts
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Technical Discussion » Radial Gravity
- homeless3d
- 22 posts
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Technical Discussion » Radial Gravity
- homeless3d
- 22 posts
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Hello all.
I would like to design a radial gravity force field to manage a bunch of rocks attracted by a point. The reason I need a radial gravity is because I want to compute the mass of each piece for the interaction between them BUT I dont want the mass taked into account by the force. I tryed a radial field with a magnet force driven by a metaball but it didn´t work: little pieces are accelerated faster than bigger ones. Anyone has a clue how to design the radial gravity witch doesn´t take into account the mass of the RBD´s?
Thanks in advance.
I would like to design a radial gravity force field to manage a bunch of rocks attracted by a point. The reason I need a radial gravity is because I want to compute the mass of each piece for the interaction between them BUT I dont want the mass taked into account by the force. I tryed a radial field with a magnet force driven by a metaball but it didn´t work: little pieces are accelerated faster than bigger ones. Anyone has a clue how to design the radial gravity witch doesn´t take into account the mass of the RBD´s?
Thanks in advance.
Houdini Lounge » Houdini 14 Wishlist
- homeless3d
- 22 posts
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Houdini Lounge » Is there a full GPU renderer avaiable for Houdini ?
- homeless3d
- 22 posts
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I know that Maxwell renderer is in the process of been ported and you have the “fire” interactive mode (I think it's hardware accelerated)
Technical Discussion » cropped string attribute
- homeless3d
- 22 posts
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Technical Discussion » cropped string attribute
- homeless3d
- 22 posts
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Hi all
I want to group geometry based on an string attribute. The string is a range.
But when I use the details expresion the attribute is croped. For ex. if the attr value is “1921-2556” the expression return 1921 only. How is the best way to make my group?
Thanks in advance.
I want to group geometry based on an string attribute. The string is a range.
But when I use the details expresion the attribute is croped. For ex. if the attr value is “1921-2556” the expression return 1921 only. How is the best way to make my group?
Thanks in advance.
Houdini Indie and Apprentice » [solved] blend aim alignment in particles
- homeless3d
- 22 posts
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Hello everyone
I have some particles emited from an object and I want that they born aligned to the normal (already achieved) but in 12 frames (or a random value for each instance) change/blend smoothly the alignment from this normal to $VX,0,$VZ.
How can I do that?
Thanks in advance.
I have some particles emited from an object and I want that they born aligned to the normal (already achieved) but in 12 frames (or a random value for each instance) change/blend smoothly the alignment from this normal to $VX,0,$VZ.
How can I do that?
Thanks in advance.
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