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Technical Discussion » Bake Motion blur from vel to pyro sim for use in Blender
- piosbenni
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Hello, my problem is that blender currently does not support motion blur on openVDB files containing velocity fields. Is there a way to incorporate, bake, the vel field into the density, flames, and temperature fields before rendering and writing to openVDB? So a pre-baked motion blur kind of like the light scattering. Thanks for your help in advance and let me know if you need any further info.
Technical Discussion » Dop Object exists twice
- piosbenni
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I have setup a pyro simulation. And enabled checkpoints.
https://imgur.com/a/8LWxEWO [imgur.com]
When I now check my Geometry spreadsheet of the field information on the dop import node, I have two versions of everything (one group.objid_2 and group.objid_5):
https://imgur.com/a/9x7HeML [imgur.com]
Is it a problem with my checkpoint files? In the simulation tab I also only have one:
https://imgur.com/a/ohICe6s [imgur.com]
Sorry for the images I could not directly implement them...
https://imgur.com/a/8LWxEWO [imgur.com]
When I now check my Geometry spreadsheet of the field information on the dop import node, I have two versions of everything (one group.objid_2 and group.objid_5):
https://imgur.com/a/9x7HeML [imgur.com]
Is it a problem with my checkpoint files? In the simulation tab I also only have one:
https://imgur.com/a/ohICe6s [imgur.com]
Sorry for the images I could not directly implement them...
Edited by piosbenni - 2021年3月22日 14:04:26
Technical Discussion » Delete Pieces with a volume smaller x
- piosbenni
- 12 posts
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Technical Discussion » Delete Pieces with a volume smaller x
- piosbenni
- 12 posts
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mestelaOkay I will write to them
Make sure to send an email to support@sidefx.com asking for the measure sop to measure volume of packed geo. The more customers who ask the more it'll bubble to the top of the to-do pile...
Technical Discussion » Delete Pieces with a volume smaller x
- piosbenni
- 12 posts
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Technical Discussion » Delete Pieces with a volume smaller x
- piosbenni
- 12 posts
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SoothsayerThank you, with some tinkering it worked. Sorry for the delay.mestela
Yep, its REALLY annoying, asked for this to be a feature ages ago, no dice.
You'll either need to unpack, or use the intrinsics, or do a for each bound and transfer measure data, it really should be easier than this.
I think we should have some basic statistics functions or intrinsics available. min/max, average, etc. It becomes really tiring to noodle with att promotes or detail wrangles just for these things. I did a feature request a while ago. It would be so useful in this case too.
Technical Discussion » Delete Pieces with a volume smaller x
- piosbenni
- 12 posts
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goingbananasSorry forgot to include that was just a delete sop with a @volume<2 but it only deletes the primitives and not the whole piece so I am stuck with open pieces.
Where is your network showing how you try to delete the small pieces using the measure sop? I looked at your attached project and couldn't find it.
Edited by piosbenni - 2021年3月4日 00:56:15
Technical Discussion » Delete Pieces with a volume smaller x
- piosbenni
- 12 posts
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I want to delete all pieces of packed geometry with a volume smaller than x. I tried the measurement sop on packed geometry but it does not return any values.
Technical Discussion » Points to packed Primitives.
- piosbenni
- 12 posts
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Technical Discussion » Points to packed Primitives.
- piosbenni
- 12 posts
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I imported an Alembic file from Blender and now I want to create packed geometry by lose parts to run an rbd sim on it.
With the connectivity sop (as stated here https://www.sidefx.com/forum/topic/57069/?page=1#post-255761)
I created a class attribute but when I use the assemble to pack it then it creates only one point.
With the connectivity sop (as stated here https://www.sidefx.com/forum/topic/57069/?page=1#post-255761)
I created a class attribute but when I use the assemble to pack it then it creates only one point.
Edited by piosbenni - 2021年3月2日 03:47:43
Technical Discussion » Error Segmentation Fault Houdini 18 Apprencitce
- piosbenni
- 12 posts
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I tryed to open the Forest Fire example file [www.sidefx.com]. But whenever I try I get a Segmentation Fault error.
I have deactivatet the Niamic Service and have installed the 456.38 DCH Nvidia driver for my GTX 1660 TI with Max-Q
The error log is attached
I have deactivatet the Niamic Service and have installed the 456.38 DCH Nvidia driver for my GTX 1660 TI with Max-Q
The error log is attached
Houdini Indie and Apprentice » Rigid Body Solver RBD Engine
- piosbenni
- 12 posts
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I am trying to use the RBD Engine to get better collisions but whenever I turn them on, my cube stops fracturing. It is fractured with RBD Material fracture and connected over a RBD pack geometry node.
And I also need a force to make a cube explode in mid-air. I tried a magnetic force but that doesn't brake my constrains.
And I also need a force to make a cube explode in mid-air. I tried a magnetic force but that doesn't brake my constrains.
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