nice !!
thanks JColdrick, i must read help more frequently.
i found this option in “Prefences”. “Change SOP render and Display flag separately”.
i just have big amount of volume data in viewport and i want render it, but don`t display. I`t a great hint.
I say in start about a change node flags on “OBJ” level. New “Geometry” node have
1. “Display” flag (this in a “render” tab after “material” Tab ) It disabled by default. When i enable it, and change “Display” to zero - The geometry hidden in viewport, and .. And in a render too. And i was confused - i have
“Phantom” flag - (render only shadows, or reflections)
“Shadow Matte” flag - (for fast cut by geometry mask)
“Renderable” flag - We see geometry but not render.
and
“Display”
- we not to see, and we
not render By the human-interface logic, changing the “display” flag state, must not affect the “render” state of objects.
Anyway now i can change the display flag - trough “Null node inside SOP”.
Big thanks for answer JColdrick
!