Day 10 | Texture: COPS | METAL | Animation

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Cops for maps, mixed witht GSG grunge texture.

Attachments:
Network.JPG (509.3 KB)

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A funny idea popped up in my mind. So creating this and deviated from my usual mini material library. What comes out from the machine uses materials created in COPS. The rest of materials come from GSG.


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Mardini_2025_Day10_Texture(Metal)_nodegraph_HW.jpg (897.1 KB)

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Hi guys!

Here is my entry for Metal, I've used GSG assets on this one, hope you like it:



A quick breakdown of the scene:



And the nodes snapshot:



I'm making live streams on my YouTube channel when I create each entry. I hope we can meet there,

Cheers!
C. Dordelly - 3D Artist & Art Director
https://bento.me/cdordelly [bento.me]
https://www.instagram.com/cdordelly/ [www.instagram.com]
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Heavy Metal.
(call it Iron 🤪👍)
Edited by Ghawk11 - 2025年4月7日 00:52:48

Attachments:
day_10_HeavyMetal.mov (2.6 MB)
day_10_HeavyMetal_node1.png (4.7 MB)
day_10_HeavyMetal_node2.png (3.8 MB)
day10_metalThumb.png (1.4 MB)

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