when i use “shatter” to break an object,there are groups called inside,piece0,piece1,piece2… …
then i loade it to RBDfreature the inside obj is superfluous。
if i delete the inside group ,the piece* groups are just pieces not been capped.
else if i delete nonselection such as piece0, the obj piece0 is right, but there are 2 groups in the piece0 obj(inside and piece0)
so can i delete the group “inside” attribute but keep the object?
thank you
cai i delete the "group" attribute?
7565 2 0- luoqiulin
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- Aearon
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you can use the group mask in the rbd fracture dop, e.g. put in piece* and it will only use the groups that match that pattern
about what you where doing, i think you are confusing two ideas: deleting the primitives in a group and deleting a group.
i'm guessing you use the delete sop to delete the primitives of the group, instead you should use the group sop to get rid of the group.
about what you where doing, i think you are confusing two ideas: deleting the primitives in a group and deleting a group.
i'm guessing you use the delete sop to delete the primitives of the group, instead you should use the group sop to get rid of the group.
- luoqiulin
- Member
- 303 posts
- Joined: 5月 2007
- Offline
Aearon
you can use the group mask in the rbd fracture dop, e.g. put in piece* and it will only use the groups that match that pattern
about what you where doing, i think you are confusing two ideas: deleting the primitives in a group and deleting a group.
i'm guessing you use the delete sop to delete the primitives of the group, instead you should use the group sop to get rid of the group.
oh thank you i got your meaning
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