I dont know if I am going to be clear about my problem, anyway there it is:
I have a concrete node in the surface shader that I want to use also as a displacement, but inside a displacement node I cant have this concrete node.
Is there a way to use the same node as a surface and displacement shader?
Thanks
Displacement using node from surface shader
3045 3 1- mzigaib
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- chopstix
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- jesta
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Typically displacement is done before shading, therefore you need cut/paste your displacement segments from the surface shader and put them into a displacement one.
Any of the displacement stuff that is being used by the surface node should be exported from the displacement node and imported into the surface one using the import displacement variable VOP.
Any of the displacement stuff that is being used by the surface node should be exported from the displacement node and imported into the surface one using the import displacement variable VOP.
- mzigaib
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