hi
I use sphere sop create several balls,and want to make them glow and illuminate the scene
how to do it?
how to use geometry as a light source ?
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- flyingc
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- stevenong
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- jason_iversen
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No, you need to use GI or PBR if you want geometry to emit light.
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
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- tamte
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- flyingc
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thank you everyone
this video is the reference effect.
http://www.vimeo.com/2133774 [vimeo.com]
the comment is :Rendered with Micropolygon Rendering in Mantra and Ray-Traced shadows
but how to achieve the result? i have no idea still.
this video is the reference effect.
http://www.vimeo.com/2133774 [vimeo.com]
the comment is :Rendered with Micropolygon Rendering in Mantra and Ray-Traced shadows
but how to achieve the result? i have no idea still.
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