Houdini compositing

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Anybody using houdini COPs for compositing real projects? Is there any serious drawbacks(except speed, yeah i know it is slow) or better stick with Nuke/AE/Shake/Fusion?
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would be awsome to get some info on compositing
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Hi

I have worked in the COPs environment and my opinion is that is great and very very powerful, because of the VOP filter and VOP generator; The DOF effect is fast and have more control than NUKE or digital fusion; The relight capabilities built in, are very usefull; It would be great a 3d tracker in the future.
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I've used it quite a lot lately and see great potential in it. However it is somewhat limited comparing to Nuke and Shake (of course). And somewhat buggy and sometimes not behaving the way I wan´t. But the ability to composite in the same application is really nice.
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I have used COPs for some projects, and is great.

As Alejandro said, VOP context is very powerful and fast.

Some time ago, some guys had problems when GPU acceleration is enabled,
but I use COPs with defaults settings with no problems in a Nvidia Quadro card.
Victor M. Muriel
http // www . vmuriel . com [vmuriel.com]
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It's a marvelous tool and is particularly useful internally to houdini in that cop parameters can be as readily shared throughout houdini as any other parameter. The trace sop is very handy with cops.
It's very handy for prototyping shaders, textures and displacements. The video lessons I have on Odforce take advantage of that workflow.

Lighters can setup a very straightforward slap-comp system.

Particularly for film work though there are enough tools missing that force a production house to buy a stand-alone compositor.

However, provided you don't need a paint tool or a tracker then cops can handle your needs.
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Faster than fast on 64 bit windows with an 8 core machine with 8GB RAM. I really like COPs.

COPs under v10 is much faster than previous versions on my system. COPs isn't as full featured as Shake or Nuke but I use it for about 80% of the compositing that I do. I've encountered a bug with Huecurve on my hardware under v10 but other than that it works great.

Paint and tracker are the things missing but it hasn't really been an issue for me so far, I have other apps available if I need to paint or tracking.
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Yes, I am very surprised with the velocity of COPs in Houdini 10, really fast.
Faster than Nuke.

Congratulations to Side Effects developers.
Victor M. Muriel
http // www . vmuriel . com [vmuriel.com]
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