Rendering shadows

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Is it possible to render the shadow of an object but NOT the surface the shadow is being cast on?

The scene I have, has a character standing on a grid plane.

I'm trying to just render my character and his shadow so that it will look like he is standing and casting a shadow on the ground of the new footage I'm going to be comping on top of.

Thanks
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Check out the VEX ShadowMatte shader. Placing this on the grid in your scene and rendering the character as a phantom object you will get the shadow of the character on the grid in the alpha channel of the final image.

I have attached a demo file with take takes in it.

MAIN=>render both the character (sphere) and the grid normally.
SHADOW=>the setup as described above. Check the alpha and you should see the shadow only.

Hope this helps.

Attachments:
shadowmatte.hip (126.4 KB)

Nathan Ortiz
CG Supervisor, Framestore Melbourne
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NICE. Thanks for your help. Just what I was looking for.
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