quinniusmaximus
number one… I'm not big on people whining about things being hard.
If it is too hard… move on.
Dude, that's not fair and a rather harsh statement to the reality of how visual effects are created in production.
People in vfx typically are either great engineering minds with modest artistic abilities, or great artists with limited technical know how. There are the rare ones that can do both, and they often become power players. Our craft is a complete hybrid of art and technology, everyone has their place and contributions.
Houdini is hard (or at least different) and technical compared to other software, which is great when needed, those reasons are documented in this thread. I have been lucky enough to work with smarty-pant tech minded Houdini artists, yet many of them struggle with the arts. I'm certainly glad they didn't “move on” because“ some areas of production were ”too hard." I need and appreciate their gifts, the same way they need mine.
*Stepping off my soap box*
- Phunt