Can you Emit RBDs randomly and still simulate ?????

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Well, the answer is “Yes We Can”.

Get the file, Have some “houdini workout”. Its good for the soul and body.

Video Link too: http://www.youtube.com/watch?v=0K1sPA1WlGs [youtube.com]

Khermah

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http://www.youtube.com/user/Khermah [youtube.com]
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Attachments:
Make It Rain RBDs.hip (167.8 KB)

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Cool stuff, I like it!

Is there a reason why you put the trigger into the SOP context?
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Actually the “triggerMaster” is what is used to get the current “active” frame, that activates the RBD fracture on that frame
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Actually the “triggerMaster” is what is used to get the current “active” frame, that activates the RBD fracture on that frame
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khermah
Actually the “triggerMaster” is what is used to get the current “active” frame, that activates the RBD fracture on that frame

Yes, I realized that. But I am not sure what really goes on. :wink:

If I try some expressions in the Creation Frame parameter box itself it sometimes does and sometimes doesn't work and I don't understand why.

If your trigger chop is just there to create some noise then it could reside just as well in the dop network? So, I wonder if there is a deeper reason why it is in SOP.
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Coz I need the “AttribCreate” sops to extract the data. Assign it to a point then give the “float frame” to the RBD by using the point expression. In dops I can't create attributes. The location of the Chop is not really relevant, the data is what you need.

get this file(Resolved), see what I mean :

http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=19542 [sidefx.com]
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