hi, i got problem : i'm using chop, use ‘geometry’ to capture data then save it into .bclip and .chan. They're just the same only different format. okay , now i'm trying to import them back in using “file” node. i use 2 ‘file’ nodes, one is for importing the .bclip and another for .chan file. Coz the .bclip have some metadata internally, it can remember the channel name, like tx/ty etc. But the .chan is ascii with no such information. So when import the .chan i can't get my original channel name back. it will use chan0,chan1…etc.
so for the .chan file , i have to set new names for the channel, the problem is i tried couple of combination for the new name but never get them in correct order ? it should be : tx0,tx1,tx2,…,tx7,ty0..ty7,tz0..tz7.
thanx
chop : how to re-order channel inside .chan file ?
2388 2 0- clay
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- mrCatfish
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claySo your channel names are now chan0-20?
so for the .chan file , i have to set new names for the channel, the problem is i tried couple of combination for the new name but never get them in correct order ? it should be : tx0,tx1,tx2,…,tx7,ty0..ty7,tz0..tz7.
If so, try this: append a delete and delete all but 0-7. (chan). Now rename:
chan*
to:
tx
Repeat for ty and tz, and merge.
Sean
Sean Lewkiw
CG Supervisor
Machine FX - Cinesite MTL
CG Supervisor
Machine FX - Cinesite MTL
- clay
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mrCatfish
So your channel names are now chan0-20?
If so, try this: append a delete and delete all but 0-7. (chan). Now rename:
chan*
to:
tx
Repeat for ty and tz, and merge.
Sean
Hi, i have nothing to say but COOL!!!!….. you cure my headache. LOL. Thanx a lot. I've just realized that Houdini got all the tools to make my life easier.
Thanx Sean !
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