Hello,
I am having a problem rendering PyroFX simulations on the Cloud when the simulation is cached to bgeo files.
What happens is that the simulation renders fine locally.
However, when I submit the project to render on the Cloud the simulation is not rendered, all images come back black.
If I switch from using the cached simulation to simulating in real time and resubmit to the cloud the simulation renders fine, albeit much more slowly.
Is it possible to render on the cloud using the cached files to save re-simulating, which is very time consuming and pushes up the cost?
If so what do you need to do to get the render working with the cached simulation on the cloud.
Rendering PyroFX Simulations on
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- Charles Kirk
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- Erik_JE
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- Charles Kirk
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- 39 posts
- Joined: 8月 2011
- オフライン
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