Is there actually a difference between a popnetwork and popnetwork in SOP level?
The help file use to say there's a difference in complexity but I does not say what exactly, and I have not seen any difference so far.. the help file seems to be offline now so I cant quote it at the moment.
I dont know if anyone can explain me a little what the biggest difference is between these two?
Theres also a pop solver in DOP, im not sure if this is also different from the other two? I know it does collision with DOP objects..
popnetwork and popnetwork SOP is the same context, just SOP version allows you to directly connect geometry to its inputs and return result as it's output
exactly the same difference as in dopnetwork and dopnetwork SOP
pop solver DOP uses popnetwork (internal or external) to process particles from dop sim, it has much more options about its behaviour since it is sharing dynamic environment with DOPs, but popnetwork part is the same
there is also popmerge SOP which can apply external popnetwork with different inputs and settings
btw that complexity difference in docs might have been between particle SOP and popnetwork