Extract alembic animated camera transform info?

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I have a scene exported from C4D with an animated camera. The scene imports and works fine in Houdini.

What I'm trying to figure out is how to get at the camera animation info. I see the camera animating, but when I dig through the network all the transforms appear to be zeroed out.

Is there a way to extract the position/rotation values from the Alembic camera?
Edited by rajanKazhmin - 2016年6月6日 13:47:48
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have a look here:

http://archive.sidefx.com/docs/houdini15.5/hom/abc_extensions [archive.sidefx.com]
Michael Goldfarb | www.odforce.net
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In chop use object node and reference your camerain target object
http://www.papicrunch.net/GC-houdb/ [papicrunch.net]
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Excellent! Thanks for the quick answers.
Edited by rajanKazhmin - 2016年6月7日 13:41:38
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