I have a scene exported from C4D with an animated camera. The scene imports and works fine in Houdini.
What I'm trying to figure out is how to get at the camera animation info. I see the camera animating, but when I dig through the network all the transforms appear to be zeroed out.
Is there a way to extract the position/rotation values from the Alembic camera?
Extract alembic animated camera transform info?
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