I have a ring of points, and I want to make them look not equally spaced, so I tried to do something like this:
I placed a for loop to look at every rings (I have many) and inside that I have another for sop to look at each point of that ring, then I plugged a point vop, where I did what you can see in the linked image.
http://prntscr.com/bp74bt [prntscr.com]
But the result I get is that the whole ring moves, what am I doing wrong?
Btw Im using the “old” foreach sop, not the new system, this is because I just upgraded to H15.5 from H14.
Thank you
Apply noise turboolence to point position
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- SteN
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- circusmonkey
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circusmonkey
Hi See attached for a simple example. Your nearly there with your use of the Attribute vop. As the attribute vop will run over points there is no need to use a foreach loop.
Rob
That was exactly what I was looking for, thank you!
I see the difference between the aaflow noise you used and the turbolent noise I was using, that is the correct one to use to achieve what I want.
Also I change from an attribute vop to a point vop, even thers no difference…woundering why there are two nodes with same functions (Am I right?).
Thank you again

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- craigthailand
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