hi
in the attached file you see I have a ‘rope’ and a ‘grid’
what I'd like to do is constrain the two ends of the rope to the grid…
I've used the “Set up a wire simulation” from the docs as a starting point, then changing it to have both the the starting point and the end point of the ‘rope’ having a goalpoint attribute value of 0
the problem is that the end point pops to the origin when the sim is started…
I can change the position of the grid and the nail_object and it doesn't effect the sim at all…
am I way off here and not ‘getting it’?
at the end of the day what I'd like to do is constrain the rope to the edge of the grid - so that any deformations that happen to the grid will drag the rope along with it + be able to hard constrain the ends of the rope…imagine a tarp pinned to the ground in a high wind…
any help/advice/beer would be great
thanks
DOPs Constraint question
3728 4 1- goldfarb
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hmmm..ok..just to continue this conversation with myself…
is there any way to constrain the edge of a piece of cloth to a wire?…something like a cloth stitch constraint but not between two pieces of cloth but between a piece of cloth and some other type of geometry?
I can think of a ton of good applications for this…
is there any way to constrain the edge of a piece of cloth to a wire?…something like a cloth stitch constraint but not between two pieces of cloth but between a piece of cloth and some other type of geometry?
I can think of a ton of good applications for this…
- goldfarb
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- thekenny
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