Houdini corporate usage

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Always seen Houdini used into movies, commercials, video games, events.

Apart data visualization I didn't find any other corporate usage, since my background it's all corporate and only recently design, I'm interested to know if there are any other usage I missed.
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This could count as education, immersive theater or data visualization, but the current planetarium show at the American Museum of Natural History in New York was produced 90% with Houdini:

http://www.amnh.org/exhibitions/space-show/dark-universe/ [www.amnh.org]
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Interesting, I was also thinking about science education even if my question was about corporate usage.
Having a Physics degree and also a MBA I'm in both the topics.
Local Nature Museum might be interested, I'll need to find also more for corporate usage, but I'm finding only medicine related topics, really not my area.
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davide445
corporate usage

This is a very strange way to look at things. For example ‘corporate usage’ in video land usually sterile & cheesy productions.

Houdini is a Digital Content Creation app, so any media that uses digital content it can be used.
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aRtye
This is a very strange way to look at things. For example ‘corporate usage’ in video land usually sterile & cheesy productions.
I'm trying to stay concrete. VFX it's my passion since many years, but I was able to approach 3d only lately with limited available effort, and Houdini literally in the last week.
To have a working chance and not maintain it a hobby I need to cross where I have experience and credibility, where there is a market for it, where I can differentiate, where there is growth in the sector and geographic area I can access, and invest time and concentrate on specific elements, it's too late to be a generalist.
There are already many excellent VFX specialist in movies, commercials or video games, looking for something else. Or you think I'm missing to account some big opportunity.
Edited by davide445 - 2017年6月18日 15:13:28
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I think you have much advantage over the normal artist out there, as they don't have the rigour that a physics degree requires and the MBA gives you the an appreciation of the business environment but in the end you need to produce artistic work that you will most likely need to train for many years to get to a competitive level.

That usually means 3-5 years.
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At the end it always come down about how good you are in your specialty. I want to search for some specific possibly not crowded sector, so to cut time and have more opportunities. I've no illusion of immediate response and learning, but can't start a journey with no perspectives.

Having no one to speak with locally about these topic, I feel interesting just exchange info here, where I'm reading real experts all the time.
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It's a lot more than that. The market drives this industry a lot and because it is a subjective industry being good enough can trump being the great at your specialty. i.e. it was very hard to do fluids or snow a few years ago, then the coders at Real Flow / Houdini made that available to everyone. Therefore that speciality as a fluids/snow artist dried up.
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With enough focus, research and learning I hope to be at the right place in the right time :-)
In the corporate world I'm seeing a lot of data visualization and realtime experience going on. But much less in my area, even if it's one of the most wealthy at national level. Starting with public science edu will be an idea, I'll try also to leverage my position in some innovative companies both in tech and design, to show something. Need to focus on a single output to reach, relevant to show in let's say 3 months.
Edited by davide445 - 2017年6月18日 16:38:13
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I would suggest that you would lead a team to do this. If you wait to have all the skills yourself the opportunity will most likely be gone.
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I'd find impossible to sell projects without having nothing to show, and there is no one available and reliable in creating a personalized reel and work on small projects to start with.
Real experts are always far away, busy and expensive, there is also no local school generating volunteering students.
I'm passionate enough to try and push, with some useful basic skills.
Hopefully later some other will take over.
Edited by davide445 - 2017年6月18日 17:59:00
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Ya, that's true - the main difference I've seen from people whom work in the corporate world compared to artists in the design world is that it's much less about people skills, ladder climbing, than actual meritorious skills. It's a tough bridge to cross considering the much lower pay until you get very good.
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