Hello everyone, I have a question, how to make a dust simulation from the crowd? I have collected an approximate variant, but I think there is a more correct way how to make this simulation more realistic. I made an emitter of particles from each soldier, and then applied volumerasterizeparticles.
I made an emitter of particles from each soldier, and then applied volumerasterizeparticles.
If anyone can help, I will be grateful. Thank you for attention!