Varying Scale based on Position?

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Hello everyone!

I'm a bit of a noob, so I don't have very much experience with VEX or using point attributes, but I've run into a problem I haven't quite been able to find an answer to online. What I'm trying to do is to use a Copy Stamp to copy a box to a series of scattered points, and I want to use the vertical position of the points to scale down the copies the further they are from the origin.

I've been able to find how to add random variation to copies with the stamp() expression and $PT, but I can't quite figure out how to get the copies to scale in a predictable way like I want.

Any help would be greatly appreciated!
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No need for copy stamp, just set pscale with a ramp on Y

Attachments:
sacle_copies.hip (80.9 KB)

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Thanks for the help, Andy! Just using pscale is a whole lot easier than what I was trying to do…
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