Hey,
When I use an environment map to light my ocean the surface renders flat as if the displacement map isn't being recognized. The ocean renders fine if I simply add the small ocean and hit render but when I add an HDRI or any other light to the scene the ocean renders flat like a mirror. Any clue as to what I am doing wrong?
Thanks!
HOUDINI 17 APPRENTICE: OCEAN NOT RECOGNIZING DISPLACEMENT MAP WHEN USING ENVIRONMENT MAP FOR LIGHTING
1090 0 1- SeanMorgan1962
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