Master Material

   1806   3   1
User Avatar
Member
30 posts
Joined: 11月 2016
Offline
Hi,
Is there a way to create a master material and then use this material for other materials. I want to create one material and then use different texture displacement maps.
Best wishes,
Thomas
User Avatar
Member
655 posts
Joined: 2月 2006
Offline
I imagine you could define the material as an asset, version it and all these instances will use the master definition with its own values.
User Avatar
Member
1391 posts
Joined: 12月 2010
Offline
Hi

If you want to build a generic material which can be use to make anyother material ofcourse you can, as all of materials inside houdini are open to change their source, so you can build any new materials very easily.

Even you have access to very low level functions such as reflect and refract in VOP to build your custom material from scratch.


But I wounder why you want to do this ?!
Because Houdini has some ready to use generic materials such as principle shader.
At least you may need to use them as a start point and just tweak them and add some more feature regarding your purpose.
https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
Rabiee.Sadjad@Gmail.Com
User Avatar
Member
30 posts
Joined: 11月 2016
Offline
Hi,
Thanks! I did manage it
Best wishes,
Thomas
  • Quick Links