Somewhat related to my other thread here.. when having a lot of quick to render work items of a few seconds each, using the scheduler to render them drags it down since it will start separate Houdini instances in the background just for each of the items.
Serializing them and running the all in the current Houdini session might be faster in this case, any clues on how to achieve that?
Or maybe run X Houdini session and all have them render a chuck of tasks (count/x) , so to reduce the startup time overhead.
Local-Current-Session Scheduler
1615 2 2- Jonathan de Blok
- Member
- 256 posts
- Joined: 7月 2013
- Offline
- chrisgreb
- Member
- 603 posts
- Joined: 9月 2016
- Offline
- Jonathan de Blok
- Member
- 256 posts
- Joined: 7月 2013
- Offline
-
- Quick Links