How to Skin up the Mesh generated by RAY node

   1315   4   0
User Avatar
Member
9 posts
Joined: 11月 2019
Offline
Hello….
Using Ray node built this mesh. Now i wanted to Skin this mesh. When I'm using Skin node It is showing me weird skined geometry. I'm attaching the screenshots to this post. Can someone please help me.

Attachments:
2020-01-09 (1).png (509.6 KB)
2020-01-09 (2).png (497.6 KB)

User Avatar
Member
171 posts
Joined: 10月 2016
Offline
seriously why is it happening so?
Skin creates several points in one
and chaos of normals
connection between beginning and end …?
Edited by RyuKu - 2020年1月11日 06:55:46

Attachments:
skin_mesh_add.JPG (40.0 KB)
skin_mesh_skin.JPG (43.7 KB)
Skin_Mesh_001.hipnc (154.2 KB)

User Avatar
Member
80 posts
Joined: 2月 2018
Offline
I'm not sure exactly what you're trying to achieve but here's an alternative way to use ray and skin together that doesn't generate bad geometry

Attachments:
Skin_Mesh_Ray.hipnc (83.6 KB)

3D Freelancer
https://www.artstation.com/ffd [www.artstation.com]
User Avatar
Member
171 posts
Joined: 10月 2016
Offline
thank you for the workflow shown
you left only five of original nodes and it's so much much better just wow
Edited by RyuKu - 2020年1月12日 19:12:18
User Avatar
Member
9 posts
Joined: 11月 2019
Offline
Thank you for replying and sharing the file. But I'm not actually looking for this.
  • Quick Links