Hi,
when using the Wrangle node, what's the difference between geoself() and 0? Shouldn't they do pretty much the same?
Thanks.
Cheers,
Ivan
geoself () function
1400 2 1- ivanmalek
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- animatrix_
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Hi,
In a theoretical future you might be able to modify multiple input geometries using an Attrib VOP SOP or an Attribute Wrangle SOP. That parameter is for that future compatibility.
In a theoretical future you might be able to modify multiple input geometries using an Attrib VOP SOP or an Attribute Wrangle SOP. That parameter is for that future compatibility.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
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Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
- ivanmalek
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