Hi,
since the opengl in LOPs looks very nice I wonder how I would visualise my volume/vdb caches in LOPs like I do in SOPs with the volumevisualiser node or the pyropostprocess. Seem like my pyroshader in the matlib doesn't affect the opnegl viewport.
Cheers
Rico
Volume/VDB Visualiser in LOPs opengl
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- dagoose
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- Joined: 1月 2014
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