PDG Feedback Loop to create Nested Wedging?

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Hi guys,

I am wondering, can we use feedback loops to create nested wegdes?

I want to create the exact same with a feedback loop as I get in the manually created branch on the left:


How do we utilise the 'partition' of the previous loop iteration in this way?
Hip file is attached.

Thanks in advance.
Edited by OdFotan - 2021年10月31日 02:57:30

Attachments:
Screenshot 2021-10-30 at 20.03.13.png (351.0 KB)
nested wedge in loop.hiplc (113.9 KB)

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I don't understand. It's a look with feedback, right? How then do we get to the previously created work-items?
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You can't directly access previously created work items. The feedback loop gives you access to the list of output file(s) from the previous loop iteration, or any attribute values that have feedback enabled via the parm on the begin node's parameter interface. Those values are copied from the partition in the end block onto the corresponding work item in the begin block for the next iteration. The topology of the work items in the previous iteration is not accessible, though, so it's not possible to use a feedback loop to re-create a linear of chain of wedge nodes.
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Ah too bad,
I thought I could pull of a nice procedural wedge on a multiparm by using parmname+`@iternum` in the "Target Parameter" on the Wedge TOP... Maybe good as an RFE?
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