texture light projection missing in Karma?

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Joined: 10月 2018
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Hello,

I come across an issue I'm facing right now using Karma to render.
Back then, in Mantra, the default spotlight comes with options to apply texture map as a mask. When rendered in mantra, the mask can be seen & working normally.

However, I cant seem to find anything close to the texture projection option in the new Karma lights inside Lops (not even in karma spotlight).

I've even tried importing lights and camera that worked on Mantra from the obj context in to Lops. Still no masking on the lights during Karma render.

Does any1 here knows a way to achieve that in Karma? am I missing something here? Any suggestion for a workaround that works?

Any solutions and help would be much much appreciated, thank you! ^^

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580 posts
Joined: 6月 2020
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Unfortunately there is no light masking/gobos/projection built-in. You can use a modified light shader as explained briefly here: https://www.sidefx.com/forum/topic/81678/#post-351836 [www.sidefx.com]

There's (still) an RFE to support this more natively.
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Joined: 10月 2018
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Hello Robp,

As always, ur very active at replying and super helpful!
Thank you for pointing me to the right direction.

This is very helpful!

Cheers!
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