Need help getting orientation data from an imported USD

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Joined: 3月 2021
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Hey folks, looking for help how to gather orientation data from a USD file.

The USD file has an animation running - three spheres are translated and rotated, however geometry spreadsheet shows only the translation part, how do I get the rotation to show up or calculated for each sphere?

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In the video and .hip file you can see the spheres rotating but the data is not represented in the sheet

Attachments:
TestUSD.hiplc (105.2 KB)

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Joined: 5月 2013
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I can't check in your scene without the usd file that you're importing but I think you should be able to get at it from the packedfulltransform primintrinsic
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