Hey folks, looking for help how to gather orientation data from a USD file.
The USD file has an animation running - three spheres are translated and rotated, however geometry spreadsheet shows only the translation part, how do I get the rotation to show up or calculated for each sphere?
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In the video and .hip file you can see the spheres rotating but the data is not represented in the sheet
I can't check in your scene without the usd file that you're importing but I think you should be able to get at it from the packedfulltransform primintrinsic