After a liquid simulation with a mesh lying on floor, for the second animation now the object need to be standing, so I have to transform the shape of the "domain" where the liquid is calculate,
BUT because I found the right balance between all my spec (particle separation, voxel...) and after hours after a lot of reserach I don't want to break it.
So is-there a way to know the volume/voxel/infos of this "domain", an information like there is 1 850 000 xoxel...? So with this I could change the shape of the "domain" and trying to put the same value inside...
I hope it is clear
