I'm working on material building for USD but I'm stuck at one point. I am currently using ‘mtlxtriplanarprojection‘ and thinking of using hexTiling to get rid of Repeat. However, I'm having a hard time figuring out how to connect the nodes because there is no `texcord` input like `mtlximage`.
Can someone please help me how does it work? if there are any sample files, would be very helpful.
Thanks!
How to connect Hex tiling to triplaner mapping in materialx?
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- A-kun
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- jsmack
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- A-kun
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- jsmack
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- vinyvince
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I don't see anymore this node Karma Hex-Tiled Triplanar node in the latest version of houdini...
Vincent Thomas (VFX and Art since 1998)
Senior Env and Lighting artist & Houdini generalist & Creative Concepts
http://fr.linkedin.com/in/vincentthomas [fr.linkedin.com]
Senior Env and Lighting artist & Houdini generalist & Creative Concepts
http://fr.linkedin.com/in/vincentthomas [fr.linkedin.com]
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- Heileif
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- vinyvince
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Sorry yeah, found it. i used it in the past so i was wondering... For some reason the fuzzy search tab couldn't not see it, then suddently after a restart yes... :S
Under Houdini, yes , in maxx subnetwork!
thks!
Under Houdini, yes , in maxx subnetwork!
thks!
Vincent Thomas (VFX and Art since 1998)
Senior Env and Lighting artist & Houdini generalist & Creative Concepts
http://fr.linkedin.com/in/vincentthomas [fr.linkedin.com]
Senior Env and Lighting artist & Houdini generalist & Creative Concepts
http://fr.linkedin.com/in/vincentthomas [fr.linkedin.com]
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