When building shading in the material library nodes, I would like to see broadcaster and receiver nodes to help declutter and help organize shading networks. I would imagine taking a queue from both the Mari node graph as well as substance designer where you essentially define a label name on a dot node and later, if you create a new dot node, you can choose from a list of declared names
here is a few screengrabs from the adobe designer graph
Dort node with declared label
dot node picked up label
dot node selected reveals hidden connections
broad caster and reciver nodes in material library
364 2 1- meshmen
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Peter Aversten
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Meshmen studio
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- Hamilton Meathouse
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