I have 2 geos. One with all the attributes, the other without any attributes (was sculpted in another software). Both have identical vertex count/order.
I'm trying to use a "for" loop in vex to transfer each attributes on primitives. I can get the type with the attribtype function but I don't know what function to apply the attribut type I just found.
You use it in an if statement and then for each type assign to compatible variable process however you need
However I usually try to use Attribue Copy or Attribute Interpolate etc to deal with multiple attribs especially when copying, I'd use VEX just to figure out the point index or id attribute in case they have different point counts/order