Philipp von Preuschen

CYTE

About Me

専門知識
Freelancer
業界:
Advertising / Motion Graphics  | Film/TV

Connect

LOCATION
Hamburg, Germany
ウェブサイト

Houdini Engine

ADVANCED
プロシージャルワークフロー  | Animation  | Lighting
INTERMEDIATE
Environments  | Digital Assets  | キャラクタ & アニメーション  | Cloth  | Pyro FX  | Fluids  | 説明  | PDG  | VEX

Availability

I am available for Freelance Work

Recent Forum Posts

Lattice_B 2026年1月10日9:23

Hey toonafish, that is a compromise I had to make.
The RigPose state that lattice_B uses does not support this kind of rotation.
Sry.

Cheers
CYTE

how to change my projects rute to $HIP? 2025年11月28日9:13

$HIP is the variable for the folder where your scene file is located.
So if your scene file is here:

C:/MyProject/MysceneFile.hip

Your cache needs to be here:

C:/MyProject/geo/cache.bgeo.sc

Now you can use:

$HIP/geo/cache.bgeo.sc

And now the cache can be found on another system, too.
As long as the scene file and cache keep this relation.

Cheers
CYTE

Can I use Polydraw/Edit back to back? 2025年11月28日1:53

Hm, I don't quite understand.
Topobuild has various modes, including draw, move, and smooth.
Shouldn`t this be enough to do most of the work?
What function do you use in edit that you can`t do in Topobuild?

Cheers
CYTE